Today I ask a simple question, should all the funds required from a backer be paid during the Kickstarter (how it used to be) or should extra fees be paid in a second payment afterwards (how it is now).
Today I ask a simple question, should all the funds required from a backer be paid during the Kickstarter (how it used to be) or should extra fees be paid in a second payment afterwards (how it is now).
A few months ago, the husband-and-wife team behind Meeple Design reached out to me asking if the licensing rights to my games were available as they wanted to create some themed merchandise. It seemed like an interesting opportunity to explore…
There are many platforms available for live streaming and each of them has pros and cons. For me, Facebook continues to be my platform of choice for special streams.
The immediate value of attending a convention as a publisher is seen as being an exhibitor, having your own booth, and showing off your games. There is a lot to be gained from this but there are many other ways to gain value without having a booth.
It is an unusual time here at The City of Games, so much is happening that I want to be able to talk about but we're not there just yet. It's the calm before the storm and I know next month's update will be one you will not want to miss.
The most frequently asked question I get is: Do you feel nervous before your campaigns, like, really nervous, to a point where it becomes hard to do anything? The answer is yes, and it is a good thing!
If you make something, someone is going to hate it, it’s a painful fact that as a creator we must learn to deal with. Today I’d like to share a few things that I tell people who are struggling to cope.
I have been a fan of the video game Path of Exile for many years and this week disaster struck, let's take a look at what happened.
In 2018 I was preparing to fulfil my first Kickstarter and was starting to get requests for how people could buy my games. I had some very basic distribution in place, but it wasn’t global and I wanted to make sure everyone had an option. I decided to launch an online store and let people buy direct.
I have recently been going through the quoting process for a new game and a couple of things came up that have the potential to save me a lot of money.