I’ve always wondered, where do my day 1 backers come from and how do those sources change throughout my campaigns?
I’ve always wondered, where do my day 1 backers come from and how do those sources change throughout my campaigns?
For my latest Kickstarter I decided to run a 48-hour backer sale as a way for backers to buy my previous games. Let’s take a look at how it went.
Last month I discussed the quick digital demo that I had just released for Race to the Raft, with the idea of letting people get a taste of the game before having to make a purchase decision. It has now been live for a month, and I thought I would review the data so far.
Running a Kickstarter can be a thrill, between social media, emails, direct messages, and the Kickstarter page itself, it can be easy to get wrapped up in the buzz. Then suddenly it stops, the notifications die down and you return to the before times.
Last week Stonemaier Games released their brand-new Nesting Box for Wingspan, a large luxury organiser and storage solution that sold out in the US within approximately 6.5 hours.
The holiday season is nearly here and I am looking forward to a multitude of festive celebrations in the weeks to come, the first of which will hopefully be the funding of the Race to the Raft Kickstarter. There are just 24 hours left and I couldn't be happier with how the campaign has gone, thank you for your support.
It has been over 4 years since I launched my online store and since I first set it up, I’ve not done too much with it. I have recently come to the conclusion that this is the wrong approach!
I recently visited my mothers house and while I was there, I noticed her basket of soaps, shower gels, and shampoos had started to overflow. It’s something she has had for many years as you can tell from the dust and cobwebs [sorry mum!], and it always gets me thinking.
I often see people asking who is using Kickstarter these days and thought it would be a good time to discuss both who is using the platform and also why they are using the platform.
The middle of a crowdfunding campaign can be a challenging time and you will always want things to share and talk about. One of my favourite mid-campaign strategies is to work with Semi Co-op, who make comics about the board gaming hobby.