As a designer, I think it can be easy to design an expansion as you already have all the pieces — and with a successful game, an expansion is as guaranteed as anything can be to see some sales. The obvious path was to start work on a new expansion and get it ready to crowdfund alongside the March 2020 retail release of The Isle of Cats. After all, this is when the game would have the most hype and the biggest chance of success. I then asked myself a simple question...