When it comes to crowdfunding, I am a firm believer that a campaign should have two reward levels, with a third only in rare cases. Typically, this would be the base content (the game) and a deluxe or upgraded version.
When it comes to crowdfunding, I am a firm believer that a campaign should have two reward levels, with a third only in rare cases. Typically, this would be the base content (the game) and a deluxe or upgraded version.
This week I had the pleasure of telling my backers they would be receiving their Kickstarter pledges on time, and some of them would be receiving their items early. For many people this came as a huge surprise as it has become common place for projects to deliver late, so today I’d like to share some tips to help you better predict your delivery date.
Since 2018 I have shipped over 30,000 pledges to backers from 80 different countries and learned a lot about the fulfillment process. Everyone has different ways of doing it and today I’ll be sharing my current approach with you.
When launching a new game (or expansion), I like to work with a 3-week window. The first day is when I announce the product and the last day is when it becomes available to buy, often through crowdfunding. Throughout the 3-weeks I try to...
One of the most common questions I get asked is how valuable is having a website, using Twitter, Facebook, having a newsletter, and do they bring in backers? To help answer this I want to share the stats from my campaigns and...
I believe as a Kickstarter creator the after-campaign updates are just as important as anything else, as it’s an opportunity to build a long-term relationship with your backers and to create a community that will follow you into future projects. Here are my 10 tips for writing the perfect Kickstarter updates between your project ending and fulfilment completing.
Over the past 4 years I have shipped more than 30,000 orders to 80 different countries and today I’ll be diving into the data, sharing my thoughts, and looking at the most...