Cards appear in many games and over the years I’ve learned a number of important things to get the best out of them. If you plan to add cards to your game, then I recommend following these 5 tips!
Cards appear in many games and over the years I’ve learned a number of important things to get the best out of them. If you plan to add cards to your game, then I recommend following these 5 tips!
There comes a time in every creators first project where they have to put together a specification document for manufacturers to quote on. For seasoned veterans this is a fairly easy task as you quickly become familiar with the available options, but if you’re getting your first quotes it can be challenging to know what to ask for.
As the battle for the board game crowdfunding space goes on, we’re starting to see more features and services being offered by the competing platforms. gamefound are perhaps leading the charge when it comes to new options and I’d like to highlight 3 great benefits of using gamefound for your next project.
I have a confession to make, I suck at using Instagram. For 7 years I’ve been wasting opportunities and letting my account slip into the abyss but that’s all about to change!
During a games design process, I spend a considerable amount of time exploring how a solo mode could work, and what approach to take. I want to provide an experience for solo players that is as close as possible to the multiplayer experience while adding the fewest number of extra steps for the player as possible.
I play a lot of board games and have an open taste, always looking to discover new experiences and see how people are advancing the hobby. As a publisher, I find it fascinating to see the new ideas that come out each year, and I would like to discuss a few games I am excited to try.
Printing multiple versions of a game can be challenging when you need to meet minimum order quantities and don’t plan a big print run. However, if you design your variants with this in mind there are ways of bringing the costs down and making it more affordable.
I have been running The City of Games for over 5 years and I am grateful to be able to say that I love what I do. I still get excited about new ideas, feel nervous when I’m about to make an announcement, and feel sad when something goes wrong.
When designing a board game it can be very easy to get wrapped up in making your prototype look good and it can also be very expensive. My approach is to keep things simple for as long as possible and then use cheap but effective options to make a good looking prototype, but only when it is needed.
Whenever I speak with someone looking to publish their first board game using Kickstarter, I always emphasize the same 3 things. These recommendations are designed to give you the best chance of succeeding while setting the foundations for growing a company.