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The City of Games


Publishing lessons

Board games & crowdfunding



28th April 2022 0

Designing a great game is not an easy challenge but taking a great game and making it a success is even harder. Unless you already have a large enough following it doesn’t matter how good or how pretty a game is, you still need to find a way to let people know about it. In 2018 I was working on The Isle of Cats and I asked myself: What do I need to do to sell one hundred thousand copies of this game?


21st April 2022 2

There are 2 dates that need to be decided when running a crowdfunding campaign, the launch date and the end date. Both of these dates are incredibly important and if you want to have the best chance of success, I strongly recommend using the suggestions below.


5th April 2022 0

Today I wrapped up The Isle of Cats: Don’t forget the Kittens! Kickstarter and it’s a strange feeling. Having spent over a year of my life dedicated to planning, launching, and managing the campaign it has all come to an end. I picked today to be the end date as...


29th March 2022 0

I recently wrote about finding your voice and the different ways you can present your business to set expectations. I would now like to flip the dynamic and talk about how we publishers should view the person on the other side.