14 March 2017

Making a game is hard work, it’s like a roller coaster of emotions and sometimes you are going to want to give up. Yet other times you are going to have highs, like when you see the first group of players laughing and having fun all because of something you made.

The last 2 years of my life have been incredible and I wanted to share some of my progress, and to remind you that all that work will be worth it.


Before and after
Before and after

For me it all started on an aeroplane, a single moment in time where I decided the thoughts in my head would be better on paper. I started writing notes and then purchased some basic supplies as soon as I got home.


Getting started
Getting started

After playing the game many times with Sara (my partner) I took the plunge and asked others to try the game. The first group played in August 2015 and since then there have been countless people playing the game, the final photo is from last weekend (March 2017).


Playtests
Playtests

There have been countless iterations but it all started with my simple drawings (I’m still proud of my horse) and slowly became something beautiful.


Map tiles
Map tiles

Words became art and dreams became a reality.


Cards
Cards

The important thing to remember when you’re struggling is iteration is normal, you’ll rip things up and try over and over, these are just some of the countless variations of character sheets I created.


Countless iterations of character sheets
Countless iterations of character sheets

This all started with a man and a woman sitting on a bed, in a room in a shared house, playing with pieces of paper. We had little space but we found a way to make it happen.


The early days prototype
The early days prototype

Over the last 2 years we’ve both changed jobs, moved to our own place and never lost sight of the goal, even when things got tough. There were times we couldn’t focus as much as we would like but over time we got there.


How it looks now
How it looks now

Now the game is finished and both Sara and I are amazed by where we are, yet there is still more to do.

In 2 weeks’ time we launch our Kickstarter and hope we will be able to take this prototype and get it manufactured into a game that everyone can play.


The next step
The next step

Wherever you are with your project, whatever you want to achieve, never give up, always keep the goal in mind and one day your dreams will become reality too.

The City
of Kings

A Cooperative Adventure

The City of Kings is a tactical roleplaying puzzle based board game for 1 - 4 players, where your character is tasked with exploring the hazardous world, trading for vital resources, and battling your enemies whilst uncovering a story of a world imperilled.

The City of Kings features full character customisation, resource management, board exploration and roleplaying style ‘quests’ for an innovative blend of gaming experience.

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Vadoran Gardens

Vadoran Gardens

A competitive puzzle

Vadoran Gardens is a standalone competitive card-drafting and tile-laying card game, set in The City of Kings universe. Players take it in turns to play cards while trying to connect similar tasks such as feeding animals, watering flowers and cleaning relics, as they try and complete the lessons set by Old V'Sheel.

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