It’s November 10th 2021 and an email arrives, how would you feel about us featuring The Isle of Cats in our game? It’s not the first time I’ve received such an email, but this time it was a little different...
It’s November 10th 2021 and an email arrives, how would you feel about us featuring The Isle of Cats in our game? It’s not the first time I’ve received such an email, but this time it was a little different...
After a slightly scary weekend I was reminded of a topic that I hate to talk about but think is incredibly important to plan for. Most of us are familiar with the concept of wills and what would happen if we were to pass, but as a business owner, have you ever considered a business will?
I always thought getting into distribution would instantly take The City of Games to the next level, and in some ways I was right, but I hadn’t considered just how slow the process would be. I quickly discovered that distribution is a gradual process of trust building and growing relationships.
Running a business can be a very joyful experience and over the years The City of Games has created some of the happiest moments of my life. Today I’d like to look back at some of those moments.
Making a physical game is hard, not only do you have to design the game but then you need to put together artwork and rules, you need to get the components right, manufacture and assemble the game, and then ship it somewhere. There are countless steps and the chance of a mistake happening is high, but just how costly is it?
In recent times I have seen an ever-growing presence of the idea that crowdfunding is no longer possible for first-time creators. Personally, I believe it is still just as possible for a new creator to succeed and here’s why.
People play games to have fun, they don’t want to get beat down over and over, they crave the feeling of making good decisions and being rewarded. I enjoy the other side of things and want to struggle, so let’s take a look at the biggest lesson I’ve learned to date.
Meeples are one of the most popular components in modern board games and are frequently used as a way of upgrading cardboard tokens. They are also one of the simplest components to get made assuming you provide your manufacturer with the following information.
On April 3rd I will be closing the pledge manager for Race to the Raft, meaning this is your last opportunity to pre-order the game at Kickstarter prices.
Cards appear in many games and over the years I’ve learned a number of important things to get the best out of them. If you plan to add cards to your game, then I recommend following these 5 tips!