How can we avoid financial disaster and grow our publishing businesses in a sustainable and risk-free way? It’s a big question but one that I think should be easy to answer for anyone looking to run a company.
How can we avoid financial disaster and grow our publishing businesses in a sustainable and risk-free way? It’s a big question but one that I think should be easy to answer for anyone looking to run a company.
How I use AI to review videos, provide me with feedback on what people think about my games, and generate suggestions for marketing my games.
Publishing is a journey, and there are thousands of tiny things that can be the difference between a good and a great game. Let's take a look at five things that I've been thinking about this month.
Have you ever wondered which IPs have filled my life with joy? Today I’m sharing the top 5 IPs that I would love to work with, from a timeless UK classic to an endless fantasy world.
I love designing games. I get to spend most of my day behind a computer or sitting at a table playing with ideas. It certainly gets busy at times, and I may have to make some difficult decisions, but it rarely leaves me exhausted. However, today was not like that, as sometimes I just have to get my hands dirty.
Last week, I introduced the topic of AI in board games. Today, I would like to explore a real-life example of how AI can be used to assist us in naming our next game.
Convention season is starting and in just a few weeks time I'll be heading to the UK Games Expo.
The first real interactions that many of us will knowingly have with Artificial Intelligence are starting to happen. It’s a topic that’s very close to my heart and in the first of a series of articles that I’ll be releasing in the months to come, I’d like to introduce the subject of AI.
I always used to think that good news was just that - something positive that would result in happiness. Yet over the years, there have been several occasions where good news has proven to be problematic, and I've found it just as difficult to deal with as bad news.
Transforming a design concept into a great game often requires multiple iterations. To streamline the game development process, I suggest that all game designers consider asking themselves these five critical questions.