Character sheets
Following on from our release of Calamis Earthshaker we are excited to reveal The City of Kings character sheet, enabling you to create the hero you want to play.
Each hero has a unique skill tree containing 12 skills and a custom design, but the stats, actions, equipment and worker areas remain the same.
For a full overview you can watch this video where Frank walks through the 5 key sections of the character sheet and what they do.
STATS AREA
Your hero has 6 stats:
HEALTH
Your health is represented by a maximum and current value, the maximum represents how much health your hero can have whilst the current is how much you have at this moment of time.
For example, if you have a maximum health of 10 and suffer 3 damage, your current health will be reduced to 7. You then need to be healed to restore the 3 damage or risk adventuring with only 7 of your 10 health points.
ATTACK
How much damage you do when attacking a creature.
HEAL
How much health you restore when healing yourself or another hero.
RANGE
How many tiles you can reach across when attacking a creature or healing another hero.
MOVE
How many tiles you can cross when performing a move action.
LUCK
Adding an element of chance to your attacks and heals, if you like rolling dice for combat you can focus on luck to roll dice when you attack creatures and hope for good rolls!
THE WORKER AREA
In The City of Kings you control a hero and a worker, as you continue on your adventure you can unlock a second worker allowing you to control a total of 3 characters.
Workers have 3 stats:
MOVE
How many tiles your worker can move when performing a move action.
GATHER
How efficient you are at gathering resources from resource locations.
SCAVENGE
How efficient you are at scavenging enemy bases looking for resources.
Each worker has a storage area where it can hold up to 6 resources.
EQUIPMENT AREA
There are 4 equipment slots available for your hero, legs, body, head and arms. You can equip items into the legs and body slots at any time but the head and arms slots must be unlocked.
You can see on the character stats section that the head slot unlocks when your maximum health reaches 8 or your attack or heal reach 5. The arms slot unlocks when your health reaches 10 or your attack or heal reach 7.
SKILL TREE
Each character has 12 unique skills spread over 3 tiers in the form of a skill tree. As you level up you will be rewarded with skill discs which you can place on the tree, working your way up towards the skills you want.
Each skill disc must be placed either on the very bottom row of the skill tree, or in a slot connected to another slot already containing a skill disc.
You can see an overview of the skill tree system here
ACTION AREA
On your turn you can choose any combination of actions from your action area, you will have 4 action tokens to place in the chosen slots.
You may choose to do 4 actions with your hero, 4 actions with your workers or any combination you desire. As such, you can choose to focus just on your hero or worker management if that’s the style of play you enjoy.
There are 6 actions.
MOVE (HERO AND WORKER)
Moving your hero/worker across the board.
EXPLORE (HERO AND WORKER)
Turning over an unexplored map tile
ATTACK/HEAL (HERO ONLY)
Either attack a creature or heal a hero.
SPECIAL (HERO ONLY)
Activate special abilities unlocked on your skill tree.
INTERACT (HERO ONLY)
Perform map tile specific actions such as purchasing an item from the shop or riding a horse at the stable.
WORK (WORKER ONLY)
The work action allows your work to gather at a resource location, scavenge at an enemy base or build on a building tile.
We hope you like what you see and if you have any questions or comments then you can get in touch on Facebook or Twitter, We’d love to hear from you!
Frank West
Frank West is a gamer and designer based in Bristol, UK. He published his first board game, The City of Kings, in 2018 and now works on other games and organising events in the local area. His goal? To design and publish games focusing on immersive themes, fun mechanics and beautiful components. If you have any questions or would just like a chat, feel free to get in touch at any time!