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The City of Games


Publishing lessons

Board games & crowdfunding


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17th August 2023 0

A lot of new designers come to me trying to figure out whether they should search for a publisher or self-publish their game, but sometimes I think there is a better third option.

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15th August 2023 0

As humans, we often surround ourselves with like-minded individuals, increasing the odds of being liked and fostering enduring friendships. This practice is normal, but knowing people beyond our usual circles holds significant value.

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10th August 2023 4

When I work on a new game I spend a lot of time thinking about what I want it to achieve. Today I’ll be looking at my next unannounced game and sharing some of the goals I hope to accomplish during its development.

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27th July 2023 2

In the weeks leading up to Gen Con, social media fills with people discussing which games they are looking forward to, and a buzz of excitement grows in the gaming community. But just how important is this for a game?

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20th July 2023 2

I often say that connecting a group of mechanisms to create a game is easy, but discovering a way to do it that results in a fun experience is the true challenge of game design. So how do we find the fun?