Brutius, a closer look.
Destined to be the Human King and a born general, Brutius has sworn not to take the throne until Vesh Darkhand has been defeated. Riddled with scars and his face is a mosaic of battles – his body is broken but he still fights on regardless. Brutius is a grim man under whose blade has fallen Trolls, Orcs, Chaldakka, and even Slate-Spitters; all in an effort to win the trust of the fellow faction leaders and forge an alliance that could defeat the great evil that threatens the world.
TIER 1 SKILLS
Remove 1 attention token from 1 tile in range.
Deal 1 damage to 1 creature in range. Ignore shields.
REMOVE CURSE (HEAL)
Remove 1 curse token from 1 hero in range (including yourself).
CROWN OF RADIANCE (SPECIAL)
Anytime: During a creatures attack if you are in range you become the priority target.
TIER 2 SKILLS
Your hero may now travel to any explored tile from a stable tile.
CHARGE (ATTACK + MOVE)
Move to a creature in range and then perform 1 basic attack, targeting the same creature.
CALL OF KINGS (PASSIVE)
If another hero is at your location (on the same tile as you) then your basic heal does +2.
DEFEND THE REALM! (SPECIAL)
Anytime: After a basic attack damages you, choose a hero to perform 1 unused action.
TIER 3 SKILLS
Move another hero, use their movement stat for this action.
GREAT AXE (PASSIVE)
Your basic attack ignores 5 shield.
KINGS BLESSING (SPECIAL + HEAL)
Perform 1 special heal, heroes adjacent to your target also receive 50% of the heal.
Anytime: After a basic attack damages you, redirect up to 3 damage to another hero in range.
Brutius has several anytime skills requiring careful planning and a reactive play style.
Would you like to command other players into moving or force them to shield you from damage?
Will you stand by your allies and grow stronger, or charge into battle to tear down the next beast?
Which of Brutius’ skills will you choose?
Frank West is a gamer and designer based in Bristol, UK. He published his first board game, The City of Kings, in 2018 and now works on other games and organising events in the local area. His goal? To design and publish games focusing on immersive themes, fun mechanics and beautiful components. If you have any questions or would just like a chat, feel free to get in touch at any time!